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Just click on the button New on the Bestiary window.Ĭreate new magic items merging base armor and weapons with precious materials, fundamental and property runes. Now includes an option to create creatures without adding level, for the Proficiency Without Level optional rule. It also includes base templates from the Gamemastery Guide. All this is added on the Main tab of the Party Sheet.īuild new NPC/Monsters with a base template with all appropriate numbers for the creature level. You (or the party, with the proper permission) can also see how many hero points each character has, and you as the GM can award individual points as well. Wanna quickly check how much money per day of downtime you can make on a Society Game? Just check the coins icon on top of your skill list on the character sheet (coins icon).Īn easy way to give hero points to the party, or to zero them out at the beginning of a session. The craft button is shown next to the item level (for level zero items you need to unlock the entry). Just input the crafter level and proficiency, and their craft roll to check all the results from that craft attempt. The button is on the top of the Parcels window (Random Treasure).Ĭrafting is not PF2 best feature, but you can at least take the calculating pain out of the way with a very simple craft calculator you can launch from any item entry window. It also adds a field to indicate if the item is a consumable, making it easy to do substitutions. Having the item level at the treasure parcel helps you to plan accordingly. You can easily create a single treasure random parcel to all a level worth of items for your party and manually adjust or split to distribute treasure as expected by PF2 rules. Note: the XP and Threat fields won't be editable anymore.
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The calculation is automatic, and you can see the changes in the Encounter entries. Missing a player? You easily adjust the encounter back to Moderate removing a creature or adjusting it to Weak template. You can now see the threat of each of your encounters given your party size and level. PF2 have an elegant and robust encounter creation rules. This is added at the bottom of all NPCs entries.Įncounter XP Calculator for multiple party sizes Generate Weak and Elite monsters with a single clickĪny Monster/NPC/Hazard can be adjusted to a Weak or Elite version of it with a single click, completely transparent to your players. See the new button on top of Encounters (PF2 Random Encounters). You can create random encounters for the given level range, optionally providing trait or skill filters, using all monsters/NPCs available to you via modules or campaigns.
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With this extension, you'll have the following features: I build those for my own use as a PF2 GM, but I'm happy to provide them as-is for the community for a minimum price. The PFRPG2 GM Enhancement extension brings a bunch of new functionality for the Pathfinder 2 Ruleset.